news you can't use

The world of entrancing game news. MGS4, WOW.
  Man. I go outta town for one week and the world turns upside down, game-news-world-wise. Okay, well maybe not upside-down, but it's definitely as hectic as ever. Honestly, while I was away at my folks' for some family business, I tended to shy away from the internet unless absolutely necessary (that is, other than keeping tabs on the junkmail buildup in my email account, i kept pretty far away besides). Already a workaholic, I have become something of a newsaholic in recent years (more specifically a neogaf-aholic) - any of my friends who will give me a moment to chew their ear off will hear me raving rather rabidly about "ohhhh crap have you been watching the gaf lately?" And so, yeah, outta sight -> outta mind and it was nice to get away, if at least for a couple of days. Unplug, disconnect, think about some stuff other than game craziness.

  But of course it goes on anyway. "GTA IV delayed? Whazzis?? Another WOW expansion to take over the world? Blizzcon and Quakecon? id speech?" etc etc. Man. I still haven't even looked at the last released Mass Effect and Heavenly Sword vids, I just haven't got the time for all of this stuff! Playing catch-up is always burdensome.. exciting, though, if tiring.

  I did manage to jump on the MGS4 bandwagon for a second (well, that is, I watched the gameplay demo). Yeah, the thing looks pretty. But whew - okay, I will throw a dart into my foot right here and say that I've only played MGS 1 for a few hours and that's the extent of my familiarity with the thing. It's always been a good-looking, idiosyncratic game that's got "a whole room to itself" and the latest looks no different, but really - does it actually look FUN to play? Considering my recent posts, it shouldn't come as a huge surprise to hear such words out of me ("I like Burgertime and Columns!") but while the first MGS was novel and just fun and atmospheric, definitely boundary-pushing.. watching the new demo looked kind of yawn-worthy to me. I am of course a harsh critique of that style of game, simply because I prefer faster-action games - though of course stealth can be rewarding when done properly - I just don't like my games to be work more than play. Toys are nice but I don't need gimmicks over substance. Anyway I am sure the rest of the world will be pleased with the title.. Anyway I'lll end this rant with "Remember Portable Ops?" Does anyone?

  So I got my hands on a PS2 Test unit recently. I won't expose my source (let's say I know a certain recently-retired Father of the Playstation Line.. not really, but that would make for an interesting story moreso than the truth). Anyway the thing can play JPN PS1/PS2 software, and I have a short list of games I'd like to check out for it - chief among which is a Compile game called "Zanac X Zanac," and I am not so sure I really wanna shell out $100+ for the damned thing. Though I'd likely enjoy it more than enough to get my money's worth. Ah so long as I am still working in 6 months, I'll shell out - deal? Anyway If anyone out there in BlogreaderLand has any weird Japan-only PS1/2 suggestions, I'd love to hear them - gaijin-friendly only please. I am thinking there's gotta be, also, some decent Simple 2000 games - and I might finally settle down with a port of Galaxy Force that is suitably rockin' (I should check to see if it's on the modded Xbox first, I suppose).

  Anyway a week of catching up is ahead of me, so that will be some late-night pixel-pushing as it were.. stay tuned, and keep flippin' those Lynxes for Right-Handed Play...

Latest Jobs


Hybrid, Cambridge, MA or Chicago, IL
Quality Assurance Lead

Bladework games

Remote (United States)
Senior Gameplay Engineer

High Fidelity, Inc.

Game Interaction Designer

Fred Rogers Productions

Hybrid (424 South 27th Street, Pittsburgh, PA, USA
Producer - Games & Websites
More Jobs   


Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer


Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more