informa
2 MIN READ
Blogs

How To Motivate Your Team

One of the worst things in game development is a team that has lost its motivation to go on. I have worked with teams that show a severe drop in motivation at certain points in the process, especially when the first 80% of the game has been developed

One of the worst things in game development is a team that has lost its motivation to go on. I have worked with teams that show a severe drop in motivation at certain points in the process, especially when the first 80% of the game has been developed. Usually developing 80% of the game goes rather fast, but when you've reached this stage, all the fun stuff has been implemented, chores start looking around the corner. I'm not immune to this 'project illness' either. These days I handle demotivation much better. I remember the time when I still had trouble recognising its patterns. In this article I will describe a few aspects to focus on as a producer when your team is "bathing in the sewers".

source: www.tmcm.com "Shannon Wheeler"

 

Self Motivation

 

Well, it's obvious you have to be motivated yourself, because how else would you 'project' a motivated vibe on your team? It's essential to find ways to get yourself going again. I usually 'zoom out' to see myself and all the problems around me. From a distance everything is much smaller, so that is how I interpret these problems and struggles; as small things. Its like I made room for a better feeling in my "psyche". Then I start imagining how successful this game or project could finally be. When I am full of energy again, I'm ready to radiate this to my team.


Negative to Positive


When team members are demotivated, they tend to stay in a negative mindset. In their eyes all the problems still remain. This is because they only focus on all these negative aspects. Try to shift their focus by constantly exposing them to positive elements. It's like you're giving them a small taste of ice-cream to help them remember what ice-cream tastes like. They get a fraction of positivity that feels a lot better than swallowing those "rotten tomatoes". Within no time they are focusing on the bright side again.


Reward


Nearly every human likes to get compliments. Even these team members are somewhat 'human', so give them a compliment once in a while. Especially when they are going through the hardest stages of game development (the last 10%). So give them credit when they do something well, even if it's just a simple change. It will help them generate motivation for the harder and more complex parts.


Reaction time


In my opinion it's essential for a producer to have a fast reaction time. So when team members try to reach you on your phone, WhatsApp, Skype, or email, no matter what the time is, if you notice a message, react immediately. If you can ease your team members with a short reaction, it could do wonders. On top of that, you will earn respect from them.


Lastly, remember you chose this project because it was fun right? Focus on the fun stuff!


/Koen

 

Find Me On:

Blog: http://www.koendeetman.com

Twitter: @KoenDeetman
Facebook: Koen.Deetman

Company: KeokeNInteractive

 

Ask me a question anytime at:
http://ask.fm/koendeetman

 

Latest Jobs

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Programmer

The Pyramid Watch

Remote
11.22.23
Game Designer (RTS/MOBA)

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Technical Combat Designer

Digital Extremes

Remote
11.13.23
Lead AI Programmer
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more