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Game Developer Names Front Line Winners

Game Developer magazines has announced winners for the sixth annual Front Line Awards, honoring excellence and innovation in tools for game development in 2003.

Winners ...

David Jenkins, Blogger

January 14, 2004

1 Min Read

Game Developer magazines has announced winners for the sixth annual Front Line Awards, honoring excellence and innovation in tools for game development in 2003. Winners in the top categories are: Art Maya 5.0 (Alias) FaceGen Modeller 3.0 (Singular Inversions) Zbrush 1.5 (Pixologic) Game Components Havok 2 (Havok) Hardware Variax (Line 6) Programming OpenGL ES (Khronos Group) IncrediBuild 1.3 (Xoreax Software) Visual Assist .NET 7.1 (Whole Tomato) Audio SFX Kit (Sound Ideas/Tommy Tallorico Studios) SurCode for Dolby Pro Logic II (Minnetonka Audio Software) In addition to the Front Line Award category winners, each year one product is inducted into Game Developer's Front Line Awards Hall of Fame. This year's honor is presented to Adobe Photoshop, selected in recognition of Photoshop's long-term ubiquity and functionality in game development. Game Developer magazine is produced by the CMP Game Group, which also produces this site.

About the Author(s)

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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