Daily news, dev blogs, and stories from Game Developer straight to your inbox
February 6, 2024
2 Min Read
Image via FromSoftware
Tencent is working on a mobile version of Elden Ring after securing the licensing rights from developer FromSoftware in 2022.
That's according to a report from Reuters, which claims Tencent is hoping to bring the title to smartphones by turning it into a free-to-play experience with in-app purchases.
It's claimed Tencent is hoping to mimic the success of Genshin Impact. Sensor Tower estimates the open-world action-RPG has earned billions of dollars for rival studio MiHoYo, so it's not hard to imagine why Tencent wants to find a competitor.
Three people familiar with Tencent's unannounced Elden Ring project said the company allocated a few dozen people to develop a prototype in 2022, shortly after it bought a 16 percent stake in FromSoftware. Progress, however, has reportedly been slow.
Tencent and FromSoftware didn't respond when approached for comment by Reuters.
Could Elden Ring mimic Genshin Impact on mobile?
Elden Ring sold 20 million copies during its first year on shelves and was inundated with awards. The project was spearheaded by FromSoftware boss Hidetaka Miyazaki in collaboration with George R. R. Martin and successfully pulled the souls-like genre into a fully open-world.
Tencent has seemingly tried and failed to bring another major franchise to smartphones in recent years, with another Reuters report indicating the company recently scrapped an unannounced Nier mobile game that had been in development for two years.
It was suggested that a rights dispute with Square Enix was a major sticking point for Tencent, and ultimately resulted in the Chinese company abandoning its Nier adaptation.
Tencent remains one of the most influential companies in the game industry. Yet, despite purchasing and investing heavily in major studios like Epic Games, Riot Games, Remedy, and Techland, company CEO Pony Ma recently told onlookers at Tencent's annual meeting that it felt like the conglomerate's game business "achieved nothing" in 2023.
Read more about:Top Stories
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
You May Also Like
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Rod Humble and King Choi illustrate the ambition of Life By YouSep 22, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more