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Features

How should face models be compensated in video games?
What's the value of becoming the literal face of a character?
December 08, 2023
What's the value of becoming the literal face of a character?
by Bryant Francis, Senior Editor
December 08, 2023
7 MIN READ
Article
Honoring the beauty of Muslim culture with Assassin's Creed: Mirage
We spoke to Ubisoft's localization and cultural consultant on Mirage, to discuss their process for cultural accuracy in the game.
December 08, 2023
We spoke to Ubisoft's localization and cultural consultant on Mirage, to discuss their process for cultural accuracy in the game.
by Swara Salih, Contributor
December 08, 2023
9 MIN READ
Article
The triumphs and struggles of the resurgent Australian game industry
Australia's game industry is building momentum, but not without stumbles.
December 07, 2023
Australia's game industry is building momentum, but not without stumbles.
by Chris Kerr, News Editor
December 07, 2023
17 MIN READ
Article
True Detective meets Hearthstone: Unlocking the metaphysical Mind Place of Alan Wake II
"We were trying to cram a full detective game inside a survival horror game, and it didn't work."
December 06, 2023
"We were trying to cram a full detective game inside a survival horror game, and it didn't work."
by Chris Kerr, News Editor
December 06, 2023
12 MIN READ
Article
Countering "lock and key" design with hostile immersive sim Mosa Lina
"I think immersive sims started to believe their own marketing material. That never fosters creativity."
November 29, 2023
"I think immersive sims started to believe their own marketing material. That never fosters creativity."
by Chris Kerr, News Editor
November 29, 2023
7 MIN READ
Article
How Alan Wake 2's composer crafted the sound of The Dark Place
Learn what insidious instruments are at the heart of Alan Wake 2's score.
November 28, 2023
Learn what insidious instruments are at the heart of Alan Wake 2's score.
by Bryn Gelbart, Contributor
November 28, 2023
5 MIN READ
Article
Suda51 on 25 years of making strange masterpieces at Grasshopper Manufacture
Grasshopper Manufacture CEO and game designer Goichi "Suda51" Suda dishes on 25 years of toilet humor, ultraviolence, and his love for Takashi Miike.
November 27, 2023
Grasshopper Manufacture CEO and game designer Goichi "Suda51" Suda dishes on 25 years of toilet humor, ultraviolence, and his love for Takashi Miike.
by Ian Walker, Contributor
November 27, 2023
11 MIN READ
Article
What goes into graphically updating a decade-old MMORPG like Final Fantasy XIV
Square Enix Technical artist Tatsuya Okahisa and producer/director Naoki Yoshida share insights on the process of the visuals of the long-running MMORPG.
November 22, 2023
Square Enix Technical artist Tatsuya Okahisa and producer/director Naoki Yoshida share insights on the process of the visuals of the long-running MMORPG.
by Alan Wen, Contributor
November 22, 2023
6 MIN READ
Article
15 years later, Chet Faliszek dishes on the making of Left 4 Dead
The Left 4 Dead co-lead looks back on "paying for the debt" of the game's broken engine—and how that led to a rapidly-developed sequel.
November 21, 2023
The Left 4 Dead co-lead looks back on "paying for the debt" of the game's broken engine—and how that led to a rapidly-developed sequel.
by Sam Machkovech, Contributor
November 21, 2023
17 MIN READ
Article
Allard Laban dives into the past, present, and future of Jackbox Games
Chief creative officer Allard Laban looks back on the studio's long, arduous journey to success, and teases what new ideas it may have for the future.
November 20, 2023
Chief creative officer Allard Laban looks back on the studio's long, arduous journey to success, and teases what new ideas it may have for the future.
by Alan Wen, Contributor
November 20, 2023
5 MIN READ
Article
How the Baldur's Gate 3 character creator brings modern flair to old school fantasy
"If you want to play as a bearded non-binary dwarf with a masculine voice and green hair, why not?"
November 17, 2023
"If you want to play as a bearded non-binary dwarf with a masculine voice and green hair, why not?"
by Chris Kerr, News Editor
November 17, 2023
6 MIN READ
Article
The ascent of Indian video game development
Indian video game development seems to be displaying more and more potential and exposure; we spoke to three different developers based in India about their current projects and their own experiences.
November 17, 2023
Indian video game development seems to be displaying more and more potential and exposure; we spoke to three different developers based in India about their current projects and their own experiences.
by Aamir Mehar, Contributor
November 17, 2023
12 MIN READ
Article
Watch this: Mentorship Cheat Code: Raising Diverse Talent in the Games Industry
Here are some best practices for mentoring others in your field and how to find those key relationships to advance your own career.
November 16, 2023
Here are some best practices for mentoring others in your field and how to find those key relationships to advance your own career.
by Holly Green, Community Editorial Coordinator
November 16, 2023
4 MIN READ
Video
Why telling a story like Thirsty Suitors means finding the right collaborators
"We're getting kind of tired of the same perspective in games."
November 16, 2023
"We're getting kind of tired of the same perspective in games."
by Jade Entien, Contributor
November 16, 2023
7 MIN READ
Article
Getting smart with shaders to create Dredge expansion The Pale Reach
"We had to figure out how we could make those assets work for us while not tanking everything."
November 16, 2023
"We had to figure out how we could make those assets work for us while not tanking everything."
by Chris Kerr, News Editor
November 16, 2023
4 MIN READ
Article