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UK Game Retailer Releases Improved Christmas Report

Predominant UK specialty video game retailer The Game Group plc has provided an update on its trading performance over the Christmas period, and for the 49 weeks to 7 Jan...

Simon Carless, Blogger

January 10, 2006

2 Min Read

Predominant UK specialty video game retailer The Game Group plc has provided an update on its trading performance over the Christmas period, and for the 49 weeks to 7 January 2006, in an official statement. It revealed that, for the 6 week period ended on January 7, 2006, total group sales were up by an impressive 37.5% compared to the previous year, and like-for-like sales were up by 26.6%, showing a significant uptick for December 2005 in Europe. As for sales for the 49 week period ended on January 7, 2006, total group sales were up by a slightly smaller 11.5%, with group like-for-like (same store) sales only increasing by 2.7%. The Game Group went on to comment that, since the company's last pessimistic trading update on November 29, the company had been successful in securing a much improved supply of Sony PSP consoles, particularly in the 10 days leading up to Christmas. This meant that sell-through of both PSP hardware and software in the UK and continental Europe had been extremely good, and, together with sales on established formats and the launch of Xbox 360, led to significantly improved trading over the Christmas period. Therefore, the company now expects that the Group profit before taxation and exceptional items for the year ending January 13, 2006 will be between £8m ($14.1 million) and £10m ($17.6 million). Looking ahead to 2006, the Game Group is predicting "a rapid growth in ownership of both Sony PSP and Microsoft Xbox 360", and also cites "the expected launch in the second half of Sony Playstation 3 and Nintendo Revolution" as another important factor. Commenting on the Christmas trading period, Peter Lewis, Chairman said: "This outstanding Christmas sales performance has helped an otherwise difficult year as the industry transitions to the next technology cycle. The UK market continues to be very competitive, particularly on second generation formats, which has in part contributed to our reduced gross margins. However, the resilience of our business model has been amply demonstrated."

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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