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Torque now with Blender Support

GarageGames announced today the availability of an exporter tool that allows Blender to be used with GarageGames' Torque Game Engine technology. The Blender exporter runs...

Quang Hong, Blogger

February 13, 2004

1 Min Read

GarageGames announced today the availability of an exporter tool that allows Blender to be used with GarageGames' Torque Game Engine technology. The Blender exporter runs on the Mac OS X, Linux and Windows platforms. The exporter combines the 3D modeling, animation and rendering features of Blender with the Torque Game Engine (TGE). The TGE Blender exporter offers full compatibility with the Torque Game Engine DTS native file format including Level-of-Detail (LOD), and bone and mesh animation sequences. For more information the Torque Game Engine or to download the demo of TGE go to http://www.garagegames.com/torque. For more information on the TGE Blender exporter resource and links to the documentation go to http://www.garagegames.com/blender.

About the Author(s)

Quang Hong

Blogger

Quang Hong is the Features Editor of Gamasutra.com.

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