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Emergent Game Technologies, which was <a href="http://www.gamasutra.com/php-bin/news_index.php?story=6258">recently bolstered</a> following the merger of NDL, the makers ...

Simon Carless, Blogger

October 24, 2005

1 Min Read

Emergent Game Technologies, which was recently bolstered following the merger of NDL, the makers of Gamebryo 3D graphics tools and engine, with Emergent itself, has announced that it has opened its first overseas office in London. Emergent is expanding to help support its current-gen game engine, which has been used in games such as Sid Meier's Pirates! and Playboy: The Mansion. It continues to staff up in an apparent attempt to enter the next-gen graphics engine market, currently dominated by Epic's Unreal Engine 3, which has a relative dearth of competitors, though Gamebryo is powering Bethesda's Xbox 360 launch window title The Elder Scrolls IV: Oblivion. An announcement regarding Emergent's new game engines is expected at Game Developers Conference 2006 next March. Steven Tyson, a developer relations manager with more than twenty years' experience in the games industry, will lead the London office as manager of EMEA, Australia and New Zealand. Emergent also announced hiring Varun Nayak, an experienced game engineer, to the London-based team. Geoffrey Selzer, president and CEO of Emergent. "We are building overseas capabilities that mirror our capabilities in the US, with a focus on delivering superior customer support. The new office will allow us to better serve our customers all over Europe, the Middle East, and Africa."

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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