Sponsored By

Criterion Software Announces RenderWare Physics

Criterion Software has announced the availability of RenderWare Physics. The new product integrates the technology acquired from Criterion's purchase of the MathEngine ph...

Quang Hong, Blogger

December 3, 2003

1 Min Read
Game Developer logo in a gray background | Game Developer

Criterion Software has announced the availability of RenderWare Physics. The new product integrates the technology acquired from Criterion's purchase of the MathEngine physics IP (including Karma). It is available as a stand-alone tool or as a component of RenderWare Platform. It provides multi-platform physics modelling that enables developers to add real-time dynamic behavior to game objects, with enhanced ragdoll and rigid-body dynamics solutions.

About the Author

Quang Hong

Blogger

Quang Hong is the Features Editor of Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like