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June 5, 2006
1 Min Read
Following the recent news that European-headquartered PC game publisher CDV was to migrate to TAGES copy protection for some future game releases "in response to consumer demand", CDV U.S. Director of PR and Marketing Mario Kroll has contacted Gamasutra to give an official statement on the matter. The initial story notes that the controversial Russian copy protection scheme StarForce, which has been the subject of consumer backlash over the past few months, was likely the reason for the shift, but Kroll clarifies that the change is not yet permanent, despite the press release announcing TAGES' adoption, and that StarForce and other copy protection scheme may still be used as necessary. According to Kroll: "There are many copy protection solutions out there and we continually evaluate different ones to see how they meet our and our customers' needs. The decision to adopt TAGES is simply that. I do not want to mislead that we will never again use StarForce (or really any copy protection product)." Kroll concluded by explaining: "This is an ongoing evaluation process and we are trying Tages on our upcoming Glory of the Roman Empire product. Between now and then, and very possibly after that, we may continue to ship some products with StarForce (or other copy protection) if we deem that it is the best fit for balancing the need of our customers, our developers and our company."
About the Author(s)
Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.
He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.
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