Last week, there was a debate due to one demo play of Cuphead from the site Venturebeat. The demo has been criticized by gamers saying that the person did a horrible job of playing. Meanwhile, designers criticized gamers saying that the tutorial was at fault. In this video, I shared my thoughts on the matter and talked about how to design an effective tutorial in the process.
Tutorial Design and the Cuphead Demo Argument
The recent debate over Cuphead's tutorial and demo out of Gamescom frames a special video going off my thoughts and a lesson on how to build tutorials.