informa
2 min read
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The Sandwich Factor

Thoughts on Title Screens

I wanted to speak up about something that has been bothering me for a while.  Being a bachelor, I walk in my door after a hard days work, and the first thing I want to do is play video games.  Thermodynamics dictates, that I must eat some sort of food before I can do this.  I find myself turning on the game system and letting it boot up, while I grab the fastest peice of food I can eat and run back to the TV.  The goal is to scarf if down as fast as possible and begin gaming.

 I noticed after several years of bachelorhood that this would affect my gaming habbits in strange ways.  I found that games that offered nothing interesting in the title screen would be saved for later, and the ones that had an interesting movie at startup would get played first.

 Do designers of console games ever consider this?  that maybe the player will boot up their game, but not have there hands free for several minutes to actually play it?  It seems that some do.  When BlazBlue and SF4 were both  fighting for my attention, BlazBlue would get played first.  I found the opening movie much more dynamic and interesting, with better music.  I could also move my pinky over and activate a story mode and watch that while I finished up my sandwich.

 Any thoughts?

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