The Gold 45 Revolver / Ideas Have Consequences / Moral Premise Innovations/Technology/Games
Welcome! In order to keep things shorter in other blog forums, I will be commenting on The Gold 45 Revolver/Ideas Have Consequences/Moral Premise Innovations/Technology/Games here, as well as answering all your questions. :)
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Welcome! In order to keep things shorter in other blog forums, I will be commenting on The Gold 45 Revolver/Ideas Have Consequences/Moral Premise Innovations/Technology/Games here, as well as answering all your questions. :)
Have to run now, but I will be answering Joel Bitar's (and other's) questions here soon:
http://www.gamasutra.com/blogs/ReidKimball/20090706/2235/Infusing_Games_with_a_Moral_Premise.php
"My question was related to player motivation, try to think about it from that perspective, however it's not very important, one more question here though just to make sure I don't get the wrong idea:
You say in the above post that in the vampire/zombie scenario that a "virus" is somehow spread via ideas, and that the enemies can be "converted" to "friendlies" by influencing them with moral ideas.
By performing this moral conversion (and other moral actions) on vampire/zombies you get access to a ultimate weapon which is used to kill all the remaining vampire/zombies and win the game.
That is my understanding of it, is that what you were suggesting as an illustration of the Gold45 morality system that you encourage?"
--http://www.gamasutra.com/blogs/ReidKimball/20090706/2235/Infusing_Games_with_a_Moral_Premise.php
--http://libertariangames.com
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