Sponsored By

IGDA Game Design SIG News

Learn what's happening with the IGDA Game Design SIG and join us for our annual roundtable at GDC 2017 on March 3, 2017 at 10 AM, Moscone North Hall, Room 110.

Sande Chen, Blogger

February 23, 2017

1 Min Read

The IGDA Game Design SIG will be holding our yearly roundtable at the Game Developers Conference (GDC) on Friday, March 3, 2017, Moscone North, Room 110.  Keep up to date with current competitions, submissions, and news.

 

I encourage all of you to visit or join the GDSIG Facebook community.  Starting this year, we have weekly game design exercises and game design discussion questions.  In the Files section of the group are game design documents from various games.

In January, we held our first GDSIG Mentor AMA (Ask Me Anything) with game designer Ian Schreiber, who currently teaches at Rochester Institute of Technology (RIT).  He is the co-author of 2 books,  Challenges for Game Designers and Breaking Into the Game Industry.  Ian Schreiber was also a featured speaker during our Webinar series in 2014.

You can find some of his articles and blog posts about game design on Game Design Aspect of the Month.

The transcript for Mentor AMA event is currently housed here, but we will be seeking a more appropriate location, most likely within our Facebook space or on the GDSIG page on the IGDA site.

If you are interested in being a mentor, please let us know!  We will be planning the next Mentor AMA in the coming months.
 

Read more about:

Blogs

About the Author(s)

Sande Chen

Blogger

A co-founder of Writers Cabal, Sande Chen works as a game writer and designer. In 2008, she was nominated for a Writers Guild of America Award in Outstanding Achievement in Videogame Writing. While still at film school at USC, she was nominated for a Grammy in music video direction. She can be reached at: [email protected]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like