Rockstar co-founders Dan and Sam Houser can be found behind each of the main Grand Theft Auto entries to date, as well as Red Dead Redemption, Max Payne and L.A. Noire. With GTA's latest installment, Grand Theft Auto 5, now on the horizon and expected to outsell its predecessor, the Houser brothers expect to brave unfamiliar territory within the open world genre.
Here are some choice quotes from Dan and Sam Houser concerning Rockstar's latest.
On creating authenticity
"The single longest process is always creating the world," Dan Houser tells The Guardian. "We spent a minimum of 100 days in Los Angeles on research trips, probably more... a lot of first-hand research. We spoke to FBI agents that have been undercover, experts in the Mafia, street gangsters who know the slang -- we even went to see a proper prison." "It was eye-openingly depressing."On using the strengths of interactivity
"We don't need to hark back to film when technology allows us to produce our own response to real places," Dan Houser continues in The Guardian piece. "It's much easier to imagine GTA as a TV series, as the form is closer, but I still think we'd be losing too much to ever actually do it... How do you condense [a game] into a two-hour or 12-hour experience where you take away the main things: player agency and freedom?" He continues:"We love games and we think we've got something to say in games, and that games have plenty to say. So shouldn't we just continue doing that?"
"Like all fiction, games are transportive, yet what makes them unique is that you follow your own eyes through the world.... Games are, at one level, a progression on from a film -- you jump off a cliff rather than a stuntman jumping off a cliff -- but open-world games are actually more than that. It's the being rather than the doing. You're going to see different things than another player, and when you walk up a hill yourself and see the sun setting on the ocean, that's a lot different to me taking a camera up there and making you see it."