Sponsored By

Game Logic, Ep1: The Omnipresent Fail State

This is an audio blog post from a 7 episode series that I ran last summer on my personal website and GiantBomb.com. In this first episode, I deal with the impact of a failstate on different types of players.

Adrian Hall, Blogger

July 2, 2011

1 Min Read

Read more about:


About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like