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Come to GDC 2018 for a behind-the-scenes look at the making of Hellblade

At GDC 2018, Ninja Theory cofounder Tameem Antoniades and commercial director Dominic Matthews will discuss the approach taken by a small team of 20 to deliver a high-quality game.

December 13, 2017

1 Min Read

Organizers are lining up a 2018 Game Developers Conference that's full of insightful talks and events, and today they'd like to quickly highlight a talk that promises a fascinating look into the development of Ninja Theory's remarkable Hellblade: Senua's Sacrifice.  

In their Advocacy track talk "Breaking Through: Psychosis and the Making of 'Hellblade'", Ninja Theory cofounder Tameem Antoniades and commercial director Dominic Matthews will discuss the approach taken by a small team of 20 to deliver a high-quality game that touches on themes of mental illness.

In particular, they'll focus on the team's approach to researching and collaborating around the subject of psychosis, in order to try and deliver a compelling and thoughtful depiction.

And of course we have lots more GDC 2018 announcements to make in the coming months. For more information about GDC 2018 visit the show's official website, and subscribe to regular updates via Facebook, Twitter, or RSS.

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