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Character Creation for RPG Ubrin process

Introduction to Character Creation

Ryszard Lembas, Blogger

February 18, 2016

1 Min Read

Let's say Hello to the world !

I'm new to Gamasutra though I've been in this industry for all my life, and working for it for 4 previous years.

I'm a 3D/2D Artist and Animator and I can say that working in games is a process and a very long but exciting path to take.

I'd like to share some of my works with you and also chat about them, thats why I'd like to introduce to you Ubrin:

Ubrin is a Unity Asset Store package that I've been working on by myself for 4 years now.

In general this sort of character customization should be made by entire team of skilled people, such as: designer, concept artist, modeller, rigger, animator, texturer and a programmer :) though somehow I've menaged to make it myself.

Package is out there for a long time but 'oh boy' it was a crazy journey with soo many changes on the way.

At this point I can say I've learned a lot ! But I'll share with you the details next time :)


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