Hello fellow developers!
I’m Atanas Mishev, co-founder of PixBros Studios. I am here to present to you our first game - Angry Fly, which I can boldly say that is the King of Flappy Bird’s clones!
For almost three years we developing Angry Fly, with the idea of being more than just a clone, but also a game with rich functionality and great potential. Two games inspire us in the creation of our title. We wanted to combine casual simple gameplay of Flappy Bird, which every mobile gamer would play easily and to add RPG elements of classic game like Diablo, namely leveling system, items that gives priority or variety in the gameplay, achievements, secret levels, leaderboards and much much more.
OUR WORKING PROCCESS
In February 2014 we started with 4 people team and idea to create Angry Fly. A few months later, two people have abandoned the project. The remaining two of us, continue to grow in our professions in different companies (I'm digital marketing specialist, and my parner is senior java developer). Meanwhile, in our spare time we developing Angry Fly.
OFFICIAL PRESS RELEASE
Today we sent a press release to the world media covering games about launch of Angry Fly: http://www.gamasutra.com/view/pressreleases/285942/Angry_Fly_an_8bit_RPG_Flying_Adventure_is_NowAvailablenbspWorldwide.php
WHO OUR PLAYERS ARE
You will ask: Who is playing Flappy Bird anymore? I will answer that there are currently over 20 million users who have installed on their phones clones of Flappy Bird and who continue to play every day. Angry Fly is for those people who like casual concept of the game, but also look for something more than that.
We're sure there will be people who will say - “another clone of Flappy Bird”. For them and all others, I prepared a part of our game documentation, we have built in Angry Fly.
Angry Fly Documentation: https://docs.google.com/spreadsheets/d/1XTO2kyV0u78Nfyk_ZO4TyaDSqQkClmlVV-zJOLYdooQ/edit
Achievements and Leaderboards: https://docs.google.com/spreadsheets/d/1AGBA8uKWrR6RMo14H3JpuBgX4iVdCOGdPKmfAimxVkk/edit#gid=0
We started our game officially on 17 November and 4-day marketing plan was activated. We completed numerous digital marketing activities over the web in Bulgaria with a relatively small budget, and we are very happy with the results. You can see here: http://i.imgur.com/liPL3uP.png
PLAY OUR GAME
If you interesting in Angrry Fly, see it on Google Play:
If you want to know more about our studio, see here:
Here you can see Facebook discussion in Indie Game Promo group about Angry Fly: https://www.facebook.com/groups/IndieGamePromo/permalink/758497507635774/
ANGRY FLY GAME STORY
ANGRY FLY GAMEPLAY
ANGRY FLY VIDEO AD