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VR publisher nDreams acquires Shooty Fruity developer Near Light

The two companies have collaborated on multiple projects over the last five years.

Chris Kerr, News Editor

December 20, 2022

1 Min Read
A screenshot from Shooty Fruity

VR publisher nDreams has acquired Shooty Fruity developer Near Light for an undisclosed fee. The two companies have been working together for over five years, with nDreams having published two of the Brighton-based studio's VR projects, Perfect and Shooty Fruity.

Near Light will join nDream's three existing development studios and will continue working on VR and AR projects in a bid to "shape the future" of the medium.

The studio was co-founded in 2016 by Paul Mottram and Ben Hebb, who previously worked on projects within the EyeToy, Play, SingStar, and Guitar Hero franchises. Both co-founders will remain at Near Light following the acquisition.

"We are hugely excited to be deepening nDreams' relationship with Near Light after many years of fruitful partnerships," said nDreams CDO, Tom Gillo, in a press release. "Acquiring the studio will allow us to collaborate even more closely on medium-defining games, not to mention bringing Ben and Paul’s 20+ years of industry experience into the nDreams family to strengthen our own expertise."

News of the purchase comes less than a year after nDreams netted $35 million to accelerate its investments in both internal development and third-party publishing. The company said its latest deal is a sign of its "rapid and ambitious expansion."

The move also comes a few months after nDreams permanently increased wages to help employees deal with the ongoing cost of living crisis in the UK.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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