informa
Blogs

Trailer first playthrough of Mystic Melee

Sometimes, a trailer can only be understood in light of the game itself. So M. Joshua first reviews the trailer for 'Mystic Melee' before playing-through the game's basic modes; making sense of their relationship with one another.

Mystic Melee sits right inside the sweet zone of my ideal 4-player brawlers: it's got physics-driven air maneuvers that invite tons of experimentation — while being easy to play.

So how does the trailer fare?

Just after a brief introduction, I watch the trailer — for the first time. This was one of the rare times I bought a game before watching the trailer. Then I dive into the game, offering a sampling of the experience itself.

You'll get some of my real reactions as well as some (hopefully) useful takeaways for making trailers that also sit in similar (local-multi, 2D platformer) genres.

Massive thanks to the Serenity Forge team for bringing this to my attention, and to Ben Hopkins for making a game with such exceptional precision!

Latest Jobs

Pocketwatch Games

Remote
01.05.22
Senior Gameplay Engineer

Disbelief

Cambridge, Massachusetts
01.07.22
Jr. Programmer

Gameloft Australia

Brisbane, Australia
01.06.21
Creative Director

Sucker Punch Productions

Bellevue, Washington
01.06.22
Senior Systems Designer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more