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Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Kenneth Liu, Blogger

April 12, 2019

2 Min Read

Kliuless? Gaming Industry ICYMI #31

Hi, my name is Kenny Liu, and I work in Revenue Strategy at Riot Games. Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

See more or subscribe at: https://tinyletter.com/kliuless

Revenue Strategy & Insights

  • Quantic Foundry: A Deep Dive into the 12 Motivations: Findings from 400,000+ Gamers [KL: must-watch]

    • Related: Google research about motivators of play in mobile gaming

  • Report: Clash of Clans Revenue Grows 145% Following Season Pass Debut

  • EU investigating Valve and 5 major publishers for illegal geo-blocking

    • Related: Valve fires back at EU: We ‘turned off’ European region locks in 2015

  • FTC to Hold August Workshop on Consumer Issues Related to Loot Boxes

Design

Multi-Platform / Post-Platform

  • Google Stadia has a lot of ‘last mile’ challenges

  • Report: Gamers are willing to try multi-device cloud gaming

  • Roblox Monthly Active Users Grow to 90 Million as International Expansion Continues

XR: AR / MR / VR

  • How Niantic is preparing for AR’s ubiquitous future

  • Bose AR shows off augmented reality audio games

Asia

Tech / Entertainment

  • YouTube wants to make choose-your-own-adventure shows

  • After Autoplay: "Interactive, Personalized & Immersive" Entertainment  

  • Blog: What seven years at Airbnb taught me about building a company

Overtime

  • Bloomberg: Investors’ Guide to Gen Z (Weed, Social Justice and Kylie Jenner)

  • McKinsey: Brazil Digital Report

See more or subscribe at: https://tinyletter.com/kliuless

Twitter: @kliuless
LinkedIn: @kliuless 

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