Kliuless #31: Gamer Motivations Deep Dive
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Kliuless? Gaming Industry ICYMI #31
Hi, my name is Kenny Liu, and I work in Revenue Strategy at Riot Games. Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
See more or subscribe at: https://tinyletter.com/kliuless
Revenue Strategy & Insights
Quantic Foundry: A Deep Dive into the 12 Motivations: Findings from 400,000+ Gamers [KL: must-watch]
Related: Google research about motivators of play in mobile gaming
Report: Clash of Clans Revenue Grows 145% Following Season Pass Debut
FTC to Hold August Workshop on Consumer Issues Related to Loot Boxes
Design
HBR: 5 Ways to Get the Most Out of Your Design Team
How to effectively use procedural generation in games
Call of Duty: Black Ops 4’s League Play is gaining traction
Multi-Platform / Post-Platform
Google Stadia has a lot of ‘last mile’ challenges
Report: Gamers are willing to try multi-device cloud gaming
Roblox Monthly Active Users Grow to 90 Million as International Expansion Continues
XR: AR / MR / VR
Asia
NetEase investment is bringing indies East
60% of Greater Southeast Asia gamers are "strongly drawn to esports"
SK Telecom offers early 5G users free VR, 4K videos, and mobile games
Tech / Entertainment
YouTube wants to make choose-your-own-adventure shows
After Autoplay: "Interactive, Personalized & Immersive" Entertainment
Blog: What seven years at Airbnb taught me about building a company
Overtime
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