Island Siege - Battle Pirates
It's a Sid Meier's Pirates-style game (sail around with a ship, shoot at pirates!) that has the basics for a tycoon-style game (buy ships, assign trade routes) and online for an exciting cross-platform play experience.
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
It's a Sid Meier's Pirates-style game (sail around with a ship, shoot at pirates!) that has the basics for a tycoon-style game (buy ships, assign trade routes) and online for an exciting cross-platform play experience. it will likely be a different scene with a Pirates-style controllable ship. The scenery of game sets in the Bermudas Isles. Build forts and buildings, and send your ships to lay siege to the enemy!
More info
http://igg.me/at/BattlePirates
Some of the latest Features:
- Two game modes: Strategy mode (tycoon) and Exploration mode (pirates).
- Added a new game mode (Exploration) -- just sail around with a ship. - Added wave trails behind the ship in exploration mode. It's possible to place towns at runtime and then have the traders explore to find them and establish towns nearby.
- Flexible combat system (attach any number of cannons on your ship, each with customized amount of damage, reload time, accuracy, etc).
- Easily tweakable damage system (hull HP, sail HP, damage reduction, etc).
- Visible damage via ship's sails. Who needs health bars?
- Ship customization via built-in fake decal system using secondary texture coordinates.
- Fully working trade route logic — establish, assign goods and ships… profit!
- Weather Effects
- Add new ships, props
About the Author(s)
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