This week, guest curator Taylor Hidalgo brings together some developers' perspectives shared in the world of games blogging.
- A Taxonomy of Randomness | The Quixotic Engineer
Matthew Gallant takes on randomness as a mechanical choice, and how that choice impacts the entire system into which it’s placed.
- How we mixed Tinder and politics to make a premium hit on mobile | Polygon
François Alliot, founder of Nerial, speaks on their unique strategy to find a market in a crowded mobile space.
- Extinguishing Neutrality in Game Design | Gamasutra Blog
Elizabeth Sampat looks at the effects of bias and false consensus effect in gaming.
- The Ugly Truth of Game Prices | Gamasutra Blog
Josh Bycer shines a light on games’ price problems which have no clear solution.
- Toyota, Terrorist iPhones, and Red Rings of Death: A Practical Guide to Crisis Management in Six Steps | Gamasutra Blog
Justin Fischer speaks to honest steps in managing public relations issues, and illustrates the importance of by examples of failures to understand each step.
- The challenging design of Event’s insecure AI | Kill Screen
Jay Egger talks about humanity and machinery with Event’s Sergey Mohov.
If you see any gaming works that speak to you in your daily readings, we would love it if you shared them with us. We could not do this without your help, and we value it as much as we hope you value the above words.