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Infinity Ward opens new art-focused office in Spain

Setting up an art-specific studio gives Infinity Ward another pool of talent to pull from, and helps Activision Blizzard become a little more visible in Europe.

Justin Carter, Contributing Editor

June 28, 2023

1 Min Read
Ghost in the cover art for Infinity Ward's Call of Duty: Modern Warfare II.

Call of Duty developer Infinity Ward has established a studio in Barcelona, Spain. The Modern Warfare studio's new offshoot will be headed up by Riccard Linde, its longtime art and technology director.

Peter McCabe, a production director at Infinity Ward with an 11-year tenure, will join Linde at the new studio in a leadership role. According to Linde, the new team will "tap into the incredible talent here in Spain, to focus exclusively on creating industry leading, next-gen quality art for the franchise."

Infinity Ward added that building an office in Spain increases its European presence, as Barcelona "is an incredible location for us to bring together an elite team of proven industry pros with triple-A console/PC backgrounds into a new creative group."

Last month, after the European Commission approved Microsoft's merger with Infinity Ward's parent company Activision Blizzard, CEO Bobby Kotick said the company would "meaningfully expand our investment and workforce throughout the EU."

This marks the fourth spinoff office for Infinity Ward. In addition to its main headquarters in Woodland Hills, California, it has teams in Austin, Texas, Poland, and Mexico. 

Infinity Ward Spain will also be working alongside Digital Legends, which Activision Blizzard acquired in late 2021. Digital Legends previously worked on Respawnables, and is currently heading up development on a mobile version of Call of Duty: Warzone.

In a press release, Digital Legends studio head Xavier Carillo-Costa said he "couldn’t be more excited to work alongside this new team, but also look forward to the cross-pollination of creative ideas and leading-edge asset creation with our friends at Infinity Ward."

About the Author(s)

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

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