Sponsored By

Featured Blog | This community-written post highlights the best of what the game industry has to offer. Read more like it on the Game Developer Blogs.

Doing what you're told | This Week in Videogame Blogging

This week, our partnership with games blogging curation site Critical Distance brings us picks from their Senior Curator Zoyander Street on governance and management.

Critical Distance, Blogger

January 24, 2017

2 Min Read

Critical Distance is back with a regular digest of critical writing on game design. This great little selection of posts provides some perspectives on systems of power, management, governance, and people misbehaving within them for good and for ill.

"'Mini Metro has proven one very important thing,' said Walker in an email interview with Waypoint. 'Until it came along, the assumption was that transportation games had to have a rich user-interface with pictures of trains and cars and trees and so on. In fact, you can have a game that strips a problem down to its underlying structure, which is what a metro network is.'"

This is an extract from a full weekly roundup posted on Critical Distance. To see the full post and other great writing and podcasting from the world of games criticism, check out critical-distance.com.

Join our community of over 200 supporters, and become a patron of Critical Distance.

Since 2009, we have been creating a legacy for critical thinking in games.

Current goal: $1900

Help us to reach stability and build something bigger.

https://www.patreon.com/critdistance

Read more about:

2017Featured Blogs
Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like