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Dissecting Design -- South Park Phone Destroyer

Each week, Game Design Analyst Josh Bycer takes a closer look at a video game. This week, it's the monetization issues of South Park Phone Destroyer

For this week's Dissecting Design, I took a look at the monetization model of South Park Phone Destroyer and how it encapsulate all the best/worst aspects of monetized game design.

  • 0:00 -- Intro and Campaign Play
  • 7:16 -- South Park Phone Destroyer's Best Parts
  • 11:12 -- Progress in the Game and P2W Aspects
  • 18:30 -- The PVP Push
  • 30:46 -- Final Thoughts

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