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Call of Duty's latest anti-cheat measure "cloaking" leaves cheaters helpless
"Characters, bullets, even sound from legitimate players will be undetectable to cheaters."
April 28, 2022
1 Min Read
A new anti-cheat measure called "cloaking" has been added to Call of Duty Vanguard to prevent rule-breakers from seeing opposing players in the game world.
Team Ricochet -- the anti-cheat devs tasked with keeping players on the straight and narrow -- confirmed that anybody detected to be cheating might find themselves unable to see enemies in-game, although they'll still be detectable to legitimate players.
"Characters, bullets, even sound from legitimate players will be undetectable to cheaters. Legitimate players, however, can see cheaters impacted by cloaking (generally, they’ll be the players you see spinning in circles hollering, 'Who is shooting me?!') and can dole out in-game punishment," wrote the dev team in a blog post.
"This, like our previously revealed mitigation technique Damage Shield, gives legitimate players a leg up on cheaters."
Team Ricochet confirmed the existence of cloaking alongside the news that its PC kernel-level anti-cheat security driver, Ricochet, has been released globally for Vanguard. It also noted that it has banned an additional 54,000 cheaters in recent months.
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
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