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Breaking Into the Education Market

In this video, game designer Sande Chen discusses the difficulties faced by game developers in breaking into the education market.

[This article originally appeared on Game Design Aspect of the Month under the topic of Game-Based Learning.]

 

 

 

 

 

 

 

If you missed my presentation about the educational market at the 13th Annual Games For Change Festival, it's now on Games For Change's official YouTube channel along with other coverage from the conference.  Thank you all for the support.

 

 

As a reminder, all 5 research reports based on my research for the Cooney Center are on the Games and Learning website.  They can be found here:  http://www.gamesandlearning.org/2016/06/22/gamesandlearning-org-series-fuels-g4c-discussion/

 

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