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Big Boys Getting Serious About Mobile

First came EA, Capcom dipped their toes, Square Enix hopped in. Now more big names are declaring that they are "focusing on the mobile market", like Konami, Nintendo, Sega.

How do the existing indies and nobodies (like me) feel about this industry tren

Edmund Ching, Blogger

May 20, 2015

1 Min Read

First came EA, Capcom dipped their toes, Square Enix hopped in. Now more big names are declaring that they are "focusing on the mobile market", like Konami, Nintendo, Sega. They will be joining existing mobile senpais such as DeNA, Gungho and the such who already has their roots deep in mobile. Also not to mention for the past years there had been more "veteran" game developers leaving renown game companies, leaving AAA projects to become indie developers (usually for mobile games).

How do the existing indies and nobodies (like me) feel about this industry trend?

For me, a nobody, I feel like things are just getting worst for us. Our puny games are already facing discovery issues and our non-existent budgets are already insufficient for any effective marketing. These big boys are going to jump in with their tens of millions of dollars and their numerous popular IPs that has garnered large fanbase by now. People are going to pay even less attention to games from nobodies.

On the plus side, if these boys all believe the money is in F2P, indies still have a good sized demographic to cover. I believe there are only so many F2P a person can deal with on their device at any one time and they will need some non-F2P games to distract themselves while waiting for timers to countdown, energies to refill. Or if the boys starts making more AAA quality mobile games selling for Square-Enix pricing, it MAY mitigate the situation that was brought upon by the "race to the bottom" pricing economy of mobile games.

The party on the mobile scene is only going to get hotter from here on. In the end, the consumer wins.

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