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About Todd Bailey
Todd Bailey started in the video game industry in 1994, doing QA testing for games such as System Shock, Wing Command IV, Crusader: No Regret, and Abuse. In 1997 he became a designer on Ultima Online, working on live development, and was named Co-Lead Designer along with Anthony Castoro in 1999. In 2001 he worked on Star Wars Galaxies. In March of 2006 he went to work at NCsoft Austin, where he is currently working on Tabula Rasa as a mission designer.
Articles by Todd Bailey