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Shea McCombs


Shea McCombs began as a Technical Artist at Vicarious Visions in 2005, having previously been an Artist at Digital Anvil. His primary interests have been making better use of existing tools and exploring user-friendly ways to tame the complexity of everyday challenges in game development. Shea has been involved with computer art and programming since 1996, and has been part of the game industry since 2000.

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