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Shailesh Watsa
Blogger
Shailesh Watsa is a Lead graphic artist at Dhruva Interactive, India's pioneer in game development. He was part of the team which ported the Infogrames title Mission: Impossible to the PC. He has been an integral part of Dhruva's in-house game engine R&D efforts, and the techniques described in this article were used in the making of the Saloon Demo (see the Gallery at www.dhruva.com). Prior to joining Dhruva in 1998, Shailesh co-founded and ran a successful CG studio, ' Animate' , specialising in broadcast animation and SFX (1994-1998). Shailesh can be contacted at [email protected]
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