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Phillip Bossant


Phillip Bossant works for the America’s Army Game Project Public Applications Team in a dual role as both Executive Producer and Art Director. He has been an integral part of the America’s Army online multiplayer game for nearly four years, and has been involved in all of the game releases since the original game debut in July 2002. He began as an Artist with a bachelor of Fine Arts before entering into software and game development. He has worked in the game industry for over 13 years in various capacities from independent contractor running a small studio, to start up and large game company experience to the current U.S. Army Game development team.

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