Kevin Ng is a programmer about to start work at Rockstar Vancouver. He started in videogames 11 years ago with three shareware titles, before working at Warthog, Cheadle UK for over six years. His most recent work includes helping to optimize Richard Burns Rally for the PC, and filling the lead programmer position on Looney Tunes : Back In Action for the PS2 and GameCube. Kevin would be happy to receive e-mail about his articles at [email protected], and you may visit his web site at http://www.kevin-ng.com.
Latest from Kevin Ng
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023