Kevin Bierre is an assistant professor at Rochester Institute of Technology. He teaches programming and database courses for the Information Technology department. In his spare time, he works with Prof. Phelps on the M.U.P.P.ET.S. project. Prior to coming to RIT, he worked in a variety of industries for 23 years as a software engineer. Kevin originally planned to be a chemist, but an incident involving a rather large explosion and the destruction of a lab convinced him that this was not really the field he wanted as a career. Kevin is a member of the IGDA Game Accessibility SIG and helped write the original GA white paper, as well as the paper being presented at HCII 2005. He is also a member of the ACM.
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Rod Humble and King Choi illustrate the ambition of Life By YouSep 22, 2023