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Sound Designing SoundSelf, Part 1

Novel approaches to the weirdest sound design challenge of my career so far.

Robin Arnott

December 6, 2013

1 Min Read

Before beginning work on SoundSelf, I spent most of my time making sound effects for independent games like AntichamberThe Stanley Parable and Capsule. In this video, I go through some of the unique sound design challenges SoundSelf presents to me, and how I've approached those challenges.

Special thanks to the awesome Tina Rodriguez for her musical generosity.

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