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Frontier To Use Wwise With 'Entire Future Output'

LostWinds developer Frontier announced that it will augment its game audio capabilities to utilize Audiokinetic's Wwise audio pipeline package for all of its futur...

Eric Caoili, Blogger

October 14, 2008

1 Min Read

LostWinds developer Frontier announced that it will augment its game audio capabilities to utilize Audiokinetic's Wwise audio pipeline package for all of its future titles, including upcoming multiplatform action thriller The Outsider. Wwise is a suite of software designed to provide audio pipelines in game development, supporting "every phase of audio development" according to Audiokinetic's webpage. The company's previous Wwise clients include Activision, BioWare, Ensemble Studios, and Microsoft Game Studios. The Outsider will appear on PC, PlayStation 3, and Xbox 360, though no firm release date has been announced. Frontier hasn't revealed many details about the title yet, but promises that it will "give the player genuine freedom to change the story outcomes in a way not seen before." "From now on, we plan to use Wwise across the board," said Frontier chairman and founder David Braben. "We make full use of audio to convey story, context and emotion in a compelling way -- it’s a vital part of creating successful games. Wwise is a comprehensive, sophisticated set of tools that integrates well with our existing tool chain and keeps control in the hands of our audio designers, maximising their creative input and efficiency.”

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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