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In this 2018 GDC talk Remedy's Taatu Aalto discusses the in-engine implementation and results of some recent rendering tech advances in the Northlight engine, which powers Quantum Break and Control.

October 24, 2019

1 Min Read

In this 2018 GDC talk, Remedy's Taatu Aalto discusses the in-engine implementation and results of some recent rendering tech advances in Remedy's Northlight engine. 

It was a meaty, technical talk in which Aalto walked attendees through advancements in how Northlight handles things like ambient occlusion, lights and shadows, raytracing, and more. 

It's well worth a watch, especially if you have an abiding interest in video game graphics tech, and now GDC organizers have made Aalto's talk available to watch for free via the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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