informa
1 min read
article

PathEngine Updates To Version 5.17, Adds Licensees

PathEngine is releasing an updated version of its pathfinding and agent movement SDK, making "very significant optimizations" to the preprocess save and load mechanisms. ...
PathEngine is releasing an updated version of its pathfinding and agent movement SDK, making "very significant optimizations" to the preprocess save and load mechanisms. Specifically, the company says, the improvements include major reductions in preprocess file sizes, and decreased save and load times -- particularly for preprocess on meshes with lots of detail obstacles and high visibility. PathEngine says it's also sped up the traditional XML loading code paths, but notes its tokenised/binary equivalent format is still best for performance-critical applications. The new version also adds an alternative setup for connected region preprocess that aims to reduce the total preprocess footprint, along with an option to automatically remove small, disconnected regions in pathfinding unobstructed space. The company also says it's made some bug fixes, refactored some of the internal source code and reduced the SDK's total executable code footprint. The company's also added new licensees Lionhead, Skyfallen Entertainment, Colourblind Entertainment, SK Imedia, Goorm Interactive, Ntreev Soft, Playbuster and Pseudoware.

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more