PathEngine announced the release of a 5.24 update for its pathfinding and agent movement SDK with a few additions and improvements, and also revealed several new licensees.
Along with adding support for pathfinding from multiple start positions, the company says it included "significant pathfinding speedups, improvements in curved path generation", helper methods, and bug fixes in PathEngine 5.24.
The firm's SDK is built around an implementation of points-of-visibility pathfinding over three-dimensional ground meshes. Its approach is designed to enable pathfinding and collision in tight integration against a single agent movement model while taking agent shape into account, offering support for overlapping geometry, and integrating dynamic obstacles into the core movement model.
With the new release, PathEngine pointed out several new SDK licensees from South Korea: Dongseo University, Eyasoft, NPluto (for
Soul Master), Barunson Games, and WeMade Entertainment (
for Chang Chun 2). Two recently released games, Avalanche Studios's
Just Cause 2 and 4A Games's
Metro 2033, as well as CD Projekt Red's upcoming
The Witcher 2 also use the SDK.