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MonoGame support arriving on Xbox One 'soon'

MonoGame, an open-source implementation of Microsoft's XNA 4 Framework designed to be used as a porting tool, is finally getting Xbox One support.

Chris Kerr, News Editor

March 14, 2016

1 Min Read

MonoGame, an open source implementation of Microsoft's XNA 4 framework designed to be used as a porting tool, is finally getting Xbox One support

Until now XNA wasn't supported natively on Microsoft's flagship console, meaning devs using the framework to create Windows and Windows Phone titles had a hard time bringing their games to the system. 

However, after speaking with one of MonoGame's current project leads, Tom Spilman, Microsoft has agreed to bring MonoGame support to Xbox One "soon."

One of the first games set to ship on Xbox One using MonoGame will be Tom Happ's sci-fi metroidvania side-scroller, Axiom Verge.

MonoGame currently supports Windows, OS X, Linux, iOS, Android, Ouya, PlayStation Mobile, and PlayStation 4, and has previously been used to port a number of indie titles including Bastion, Fez, and TowerFall.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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