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Indian MMO Developer Aims For Complex NPC Behaviors With Xaitment Deal

India-headquartered developer Swadesh Animation has licensed four of AI tech company Xaitment's tools for the development of a new MMO, Online Tales, aiming for complex behaviors for NPCs.

Leigh Alexander, Contributor

May 19, 2010

1 Min Read

India-headquartered developer Swadesh Animation has licensed AI tech company Xaitment's tools for the development of a new MMO, Online Tales. Bangalore-based Swadesh will use four of the company's tools -- XaitMap, XaitControl, XaitThink and XaitKnow -- in the development of Online Tales, on which it'll work with Goa-based co-creator RZ2 Games. The companies describe their project as an "Indian themed MMOG, with some Nordic and Anglo-Saxon influences." Swadash will use XaitMap to develop a server navigation mesh, and to implement dynamic and static object collision server-side. It will also develop its NPC behaviors using XaitControl, which will enable it to create rulesets via a graphical interface. The companies claim that Xaitment's XaitThink and XaitKnow will allow the developer to implement learning behaviors based on rulesets for the gameworld's NPCs. Explains Swadash president John Medhi: "An NPC merchant might simply learn from the experience of thefts from his warehouse, while a more complex NPC, such as a guild chieftain, could be made more despotic and aggressive, or timid and mild; and with various quirks, mimicking human behaviorisms as he attacks and raids other guilds." Xaitment CEO Andreas Gerber says: "It’s an absolute pleasure working with Swadesh Animation and their co-developers RZ2 Games," said xaitment’s Group CEO, Dr. Andreas Gerber about the collaboration. “John has been an enthusiastic partner from the very beginning and we are excited to see the results coming from the development of their game."

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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