Daily news, dev blogs, and stories from Game Developer straight to your inbox
IGF Grand Prize XNA Game Monaco Getting Ported To Other Platforms
Andy Schatz's upcoming XNA indie game Monaco will be ported to another engine, allowing the game to be released on platforms other than the Xbox 360 and Windows-based PCs.
July 27, 2011
1 Min Read
Andy Schatz's upcoming XNA indie game Monaco will be ported to another engine, allowing the game to be released on platforms other than the Xbox 360 and Windows-based PCs. The port is being handled by the game's co-developers, Empty Clip Studios, on its RapidFire engine. Previously the studio ported a number of PlayFirst titles to the Nintendo DS using this engine, including Diner Dash: Flo on the Go, Wedding Dash and Chocolatier, as well as handling a PlayStation 3 port of Cipher Prime's indie game Auditorium. Though no specific additional platforms were formally announced, Schatz tweeted that the announcement means that "at the very least" the game will be on Mac computers. Monaco, described by Schatz as "Pac-Man meets Hitman, was the grand prize recipient at the 2010 Independent Games Festival. At GDC in March, it was announced that the game would be partially funded by the Indie Fund.
About the Author(s)
Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more