Get a job: Twisted Pixel seeks to hire a Senior Engineer

'Splosion Man creator Twisted Pixel Games is looking to hire someone comfortable with C/C++ to work on developing graphics, systems and tools functionality in its Austin, TX studio.

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Senior Graphics and Systems EngineerTwisted Pixel Games

Location: Austin, TX

Seeking an accomplished Senior Graphics and Systems Engineer to work with a team of experienced programmers on our proprietary engine. Candidate would be expected to work on all areas of game development, however  would be primarily tasked with graphics, systems, and tools related functionality.  

The ideal candidate will have excellent verbal and written communication skills, a team-oriented/collaborative approach to development, and be experienced in many areas of game development—including programming tasks related to a variety of subjects such as physics, graphics, gameplay, networking, math, tools, etc.  Candidates must be focused on the quality of their work, be able to learn quickly, be able to complete any programming task efficiently, and be able to grasp new technologies and concepts quickly. 

Duties and Responsibilities
- Identify project-related technical risks or issues; ability to generate and execute creative solutions
- Implement tasks in the tools, game engine, and actual game
- Perform research to acquire new knowledge necessary to perform assigned tasks
- Design and develop game systems that contribute to the core technology framework
- Work closely with game designers, producers, engineers, and artists to ensure the highest quality product 
- Design tools and systems that assists in empowering the team to make a better game
- Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are  robust, expandable, and fun
- Design and develop cutting edge technology

Skillsets & Requirements
- Bachelor's Degree in Computer Science or equivalent
- Minimum of 5-7 years programming experience
- Outstanding C/C++ programming skills, and ability to grasp complex systems
- Experience with low level console API’s
- Ability and experience with low level performance optimizations
- Experience creating and optimizing HLSL shaders
- Strong communication skills and the ability to work in a team environment
- Multiple shipped console titles 
- A passion for games and game development
- Desire to put in the time and effort necessary to make a game great

- Experience with C# for tools development
- Experience with Lua as a game scripting language
- Experience with DX11
- Experience working with a small team of programmers

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