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Kids' game studio ToyTalk is looking for a high-level Gameplay and Prototyping Engineer to work alongside the company's Chief Creative Officer.

August 3, 2015

2 Min Read

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Gameplay and Prototyping Engineer, ToyTalk

Location: San Francisco, California

ToyTalk is seeking an experienced Engineer for prototyping & implementing unique and innovative gameplay systems. You will be working alongside the Chief Creative Officer and with a fast moving team that is engaged and passionate about making high quality unique experiences for our customers. Candidates should have a love of unusual and innovative games and enjoy working closely with fellow engineers, designers and artists in a creative and supportive atmosphere.


  • Partner with engineers, designers and other disciplines to create robust and fun gameplay

  • Discuss and review technical proposals and designs with engineers, designers, artists, and managers

  • Ability to discuss technical topics with both engineering and nontechnical people

  • Create and program new gameplay systems with a particular emphasis on character, conversation and artificial intelligence.

  • Experience writing and maintaining technical design and system documentation

  • Works with managers to ensure time estimates are accurate and achievable


  • C/C++ programming proficiency.

  • Must have worked on and shipped at least one title as a Software Engineer

  • Experience with gameplay scripting

  • Experience working with a game engine and its proprietary development tools

  • A selfmotivated and problem solver with excellent debugging skills

  • A deep passion and enthusiasm for making great games

Preference to candidates with:

  • 3+ years of applicable professional games industry experience as a Software Engineer

  • Indie game making experience.

  • Experience working with Unity and its proprietary development tools

  • Having participated in an Indie game jam of any kind is a plus.

Will also entertain candidates who prefer a contract position.

Interested? Apply now.

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