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Emergent Announces New Gamebryo Engine Deals

Game engine company Emergent has announced a new set of licenses for its Gamebryo engine, with "more than 50 deals" recently closed, including U.S. agreements with Disney Interactive and 2K Games and an Indian licensing deal for the
August 14, 2008
Game engine company Emergent has announced a new set of licenses for its Gamebryo engine, with "more than 50 deals" recently closed, including U.S. agreements with Disney Interactive and 2K Games and an Indian licensing deal for the recently announced kabaddi and local sports game. According to Emergent, this brings the total to more than 330 Gamebryo projects being developed, 250 games already shipped and 140 plus companies supported by Emergent teams across four continents. As referenced above, some of Emergent's recent notable deals include North American deals with firms such as Disney Interactive and 2K Games. The company also secured the very first Indian licensing deal backed by Sony Computer Entertainment Europe, for Aurona’s upcoming Hanuman title. In addition, Emergent recently closed a wider deal with Ignition Entertainment in which Ignition’s European and Asian offices independently evaluated Gamebryo before choosing it. The company also updated on some of the specific titles using Gamebryo. In particular, the engine is being used to build BottleRocket's Splatterhouse (pictured), MMO Dungeon Party, racing game Disney Magic Board Online, fantasy sports title Blood Bowl, and strategy title Sid Meier’s Civilization IV: Colonization. In addition, other overseas customers for the engine -- which currently supports the PlayStation 3, Xbox 360, PC and Wii platforms -- include 3Dream Team, Aurogon Games, Dragonfly, Ferry Tech, Ghostlight, NCsoft, Nexon, Nineyou, and Red Tribe.

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