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Engine provider aims to offer a simplified solution for integrating third-party SDKs with Cocos-2dx -- currently in beta.

Christian Nutt, Contributor

May 6, 2015

1 Min Read

Newsbrief: Cocos-2dx users can now more easily browse and integrate third-party plugins into their game projects; Chukong Technologies has launched a public beta of SDKBOX, an SDK manager which aims to offer smoother integration of third-party tech with the engine.

In concert with this move, the company has begun official certification for third-party plugins. SDKBOX will also act as a catalog of SDKs for Cocos-2dx developers -- allowing them to browse and compare service offerings.  

This new tool aims to manage all aspects of SDK implementation, from the SDK itself to documentation, sample code, testing functionality, and support and developer community functions.

The first wave of products included in SDKBOX are Adcolony, Chartboost, Kochava, Vungle, and Google Analytics.

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