Sponsored By

Following up on its just-debuted support for Android, Adobe has updated its <a href="http://www.adobe.com/products/flash-builder.html" target="_blank">Flash Builder</a> suite to support iOS and BlackBerry PlayBook devices using a unified codebase.

Frank Cifaldi, Contributor

June 21, 2011

1 Min Read

Following up on its recently-debuted support for Android, Adobe has updated its Flash Builder development suite to support iOS and BlackBerry PlayBook devices, allowing developers to make cross-platform apps with one codebase. The Adobe Flash Builder MXML editor (formerly known as Adobe Flex Builder) allows creators to build cross-platform applications for mobile, web and desktop applications using ActionScript and Adobe's own Flex framework. "Developers can quickly build and distribute apps through the Android Market, BlackBerry App World and Apple App Store using one tool chain, programming language and code base—a first for developers!" Adobe's Puneet Goel wrote on Adobe's Flash blog. While this doesn't bring iOS devices any closer to supporting Flash-based applications (Apple CEO Steve Jobs blames "technology issues"), it could ease development for those wishing to create cross-platform applications or port any existing Flash content to iOS. More information on Adobe Flash Builder is available on its official site. A video demonstration of the iOS update is available here.

About the Author(s)

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like