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Connecticut-based tools developer Abyssal Technologies now has a new engine, Abyssal Engine, available for licensing, the company announced today.

The company says its t...

Leigh Alexander, Contributor

September 29, 2008

1 Min Read

Connecticut-based tools developer Abyssal Technologies now has a new engine, Abyssal Engine, available for licensing, the company announced today. The company says its technology is comprised of a game creation tool kit and rendering engine aimed at reducing development time. It's designed to be used across a variety of genres from RPG to real-time strategy, and is available to both commercial and independent developers. Abyssal says it has a number of parties at various stages of evaluating its tech, and one unnamed developer has already purchased its Commercial Enterprise solution for a new RPG project. Next up, Abyssal says it'll be investigating expanding its platform to include support for massively multiplayer development. "We are delighted to be able to offer a professional, extensible and easy to use development solution to both commercial professionals and experienced independent developers," says Mina Bierner.

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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